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Getting back to the lack of an equipment list: you can keep all the lol-so-random crap, if for some reason you think it helps support the i ncredibly shallow-and-derivative setting, I just wanted a handful of items that adventurers will even semi-frequently use. I suppose it doesn't really matter, as there's only one monster that I'm pretty sure is a demon (the bonshad), which is not only unsurprisingly undescribed, but there's no mention of it being immune to damage anyway, so I suppose it doesn't even matter.

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Because besides probably being rare silver is useful for killing demons, unlike salt, which can apparently harm them though the book doesn't specify damage.īut then, if salt can inflict damage, then it could also kill a demon given enough salt and time. Which then makes one wonder why they aren't using some other metal for currency.unless silver pence are made from an alloy, or aren't really silver at all, but simply some other metal with a similar appearance. So unless it's a frequent occurrence it could easily be worth its weight in gold, if not much more. Because I have no idea what a "silver pence" in this incomplete trash game is intended to be worth relative to, say, a silver piece in D&D.Īfter all, the book describes silver as a "star metal" that apparently falls from the sky (I'm guessing all the skies of all the worlds, because as with everything else it doesn't explain this phenomenon). Which is absurd: even featuring but a fraction of the typical Dungeons & Dragons selection would have been a trivial endeavor, and would have also been useful to provide meaningful perspective as to what things are supposed to cost. I've since approved his comments (and you should read them for context), but rather than respond in kind-which would require multiple comments on my part to address his various statements and (largely unrelated) claims-I decided it would be easier and more orderly to do so via blog post.įrank opens with a willful distortion of but one of many impartial and deserved criticisms, that expecting even a fundamental selection of adventuring-appropriate equipment-standard fare in every other RPG I can recall playing or reading-is somehow on par with demanding a regular publication that features of all things prices. Given that he's the only Troika adherent thus far to deviate from this approach, I offered Frank the opportunity to have a more private dialogue via email, a back and forth as to why he is actually bothering to defend an obviously incomplete trash Fighting Fantasy ripoff, but he declined. Someone named (or at least going by the alias) Frank A submitted a few comments on my very generous-and-restrained Troika review While they were riddled with exaggerations, misrepresentations, and peculiar excuses, they were at the least more.cerebral from a purely relative perspective than the bog-standard, semi-coherent, crass pseudo-statements: Really quick: if you want a complete RPG that is to Dungeons & Dragons, but focuses on fun, usability, and quality-yet isn't grossly overpriced-as opposed to incomplete, derivative hipster trash, check out Dungeons & Delvers.









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